Call of Duty: Vanguard Review
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Call of Duty is in a strange position at the moment. Obviously, the series is still wildly successful, with each new entry seemingly becoming the best-selling title of that year. However, with the absurd popularity of Warzone, it feels like the need for an annual entry is slowly diminishing. The franchise could probably move to an “every other year” schedule and still make money hand over fist. But that’s clearly not the case with Activision, so the machine continues to roll on. For this year’s entry, we are heading back to World War II with Call of Duty: Vanguard.
Building off the IW 8.0 Engine that powered 2019’s Modern Warfare, Vanguard immediately feels better than the last entry, Black Ops Cold War. Features such as mounting weapons and tactical sprints make their return, and environmental destruction has been upped even more. I can understand the frustration with some of these additions, as they can lead to some unfortunate multiplayer strategies. However, as an old man with poor reflexes, I need every advantage possible in order to survive on the battlefield. If I have to post up somewhere and blast through a flimsy wall to take someone out, I’m going to take advantage of that.